101. Fundamentals of game design /
Author: Ernest Adams
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.
Classification :
QA76
.
76
.
C672
A322
2010


102. Game anim :
Author: Jonathan Cooper.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Vocational guidance.,Video games-- Design-- Vocational guidance.,ART / Film & Video,Computer animation-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,PHOTOGRAPHY / Techniques / Cinematography & Videography
Classification :
TR897
.
7
.
C66
2019eb


103. Game character development /
Author: Antony Ward.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Maya (Computer file),Maya (Computer file),Computer animation.,Three-dimensional display systems.,Computer animation.,Computer animation.,COMPUTERS-- Digital Media-- Video & Animation.,Three-dimensional display systems.,Three-dimensional display systems.
Classification :
TR897
.
7
.
W37
2008eb


104. Game coding complete /
Author: Mike "MrMike" McShaffry et al.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
M395
2009eb


105. Game design for teens /
Author: Les Pardew.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Design.,JUVENILE NONFICTION-- Computers-- Entertainment & Games.,JUVENILE NONFICTION-- Games & Activities-- Video & Electronic Games.
Classification :
GV1469
.
15
.
P37
2004eb


106. Game development essentials.dollar5Game industry career guide /
Author: Michael E. Moore, Jeannie Novak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Vocational guidance,Computer games industry-- Vocational guidance,Video games-- Design-- Vocational guidance,Video games industry-- Vocational guidance
Classification :
QA76
.
76
.
C672
M62
2010


107. Game development with Three.js
Author: Isaac Sukin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: JavaScript (Computer program language),Video games-- Design
Classification :
GV1469
.
3
.
S88
2013


108. Game programming tricks of the trade
Author: Lorenzo D. Phillips, editor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Programming.,GAMES -- Video & Electronic.,Humaniora -- Etnologi og folkloristik.
Classification :
QA76
.
76
.
C672
L674
2002


109. Games and simulations in online learning :
Author: David Gibson, Clark Aldrich, Marc Prensky, [editors].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games.,Computer-assisted instruction.,Education-- Simulation methods.,Éducation-- Simulation, Méthodes de.,Enseignement assisté par ordinateur.,Jeux d'ordinateur.,Computer games.,Computer-assisted instruction.,COMPUTERS-- Educational Software.,Computerspiel,Computerunterstütztes Lernen,Education-- Simulation methods.,Simulation
Classification :
LB1029
.
S53
G36
2007eb


110. Gaming and cognition :
Author: [edited by] Richard Van Eck.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cognitive learning.,Computer games-- Psychological aspects.,Learning-- Social aspects.,Learning, Psychology of.,Video games-- Psychological aspects.,Cognitie.,Cognitieve processen.,Cognitieve psychologie.,Cognitive learning.,Computer games-- Psychological aspects.,Computerspellen.,GAMES-- Video & Electronic.,Learning-- Social aspects.,Learning, Psychology of.,Video games-- Psychological aspects.
Classification :
GV1469
.
3
.
G425
2010eb


111. Gaming lives in the twenty-first century :
Author: edited by Cynthia L. Selfe and Gail E. Hawisher ; associate editor, Derek Van Ittersum ; foreword by James P. Gee.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Psychological aspects.,Computer games-- Social aspects.,Learning, Psychology of.,Video games-- Psychological aspects.,Video games-- Social aspects.,Visual literacy.,Computer games-- Psychological aspects.,Computer games-- Social aspects.,GAMES-- Video & Electronic.,Learning, Psychology of.,Video games-- Psychological aspects.,Video games-- Social aspects.,Visual literacy.
Classification :
GV1469
.
3
.
G43
2007


112. General-purpose graphics processor architectures /
Author: Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer architecture.,Graphics processing units.,Computer architecture.,COMPUTERS-- General.,Graphics processing units.
Classification :
T385
.
A243
2018


113. HTML5 Canvas
Author: Steve Fulton & Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2011


114. HTML5 Canvas
Author: Steve Fulton & Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2011


115. HTML5 canvas
Author: Steve Fulton and Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer games-- Programming,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2013


116. HTML5 game development by example :
Author: Makzan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,HTML (Document markup language),Video games-- Design,Video games-- Programming
Classification :
QA76
.
76
.
C672


117. Handbook of research on serious games for educational applications /
Author: Robert Zheng, the University of Utah, USA, Michael K. Gardner, the University of Utah, USA.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cognitive learning.,Educational games.,Simulation games in education.,Cognitive learning.,EDUCATION-- Administration-- General.,EDUCATION-- Organizations & Institutions.,Educational games.,Simulation games in education.
Classification :
LB1029
.
G3
H365
2017eb


118. Holistic game development with Unity :
Author: Penny de Byl
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672
D42
2019


119. How do rogue nations threaten human rights? -- North Korea represses freedom / Kay Seok -- Iran violates women's rights / Sam Brownback -- Sudanese government engages in genocide / Human Rights Watch -- United States violates human rights worldwide / Vernon Coleman -- Rogue nations undermine the United Nations' mission to promote human rights / Joseph Loconte -- U.S. invasions have not spread democracy in the Middle East / Phyllis Bennis -- How should the global community respond to rogue nations? -- Preemptive force is sometimes necessary to contain rogue nations / National Review -- Preemptive force threatens efforts to contain rogue states / Ivan Eland -- Missile defense system is necessary to protect against rogue nations / Dennis Ross -- Missile defense system is unnecessary / Gwynne Dyer -- Promoting globalization will reduce the threat posed by rogue states / Banning N. Garrett, Dennis M. Sherman -- Globalization
Author: Louise Gerdes, book editor.
Library: Library of Islamic Parliament (Tehran)
Subject:

120. How to cheat in Adobe Flash CS6 :
Author: Chris Georgenes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Computer animation.,Digital cinematography.,ART-- Digital.,ART-- Film & Video.,Computer animation.,Digital cinematography.,PHOTOGRAPHY-- Techniques-- Cinematography & Videography.
Classification :
TR897
.
7
.
G46
2013eb

